Give the Recurrence and Its Runtime Again

Recurrence Relations

Table of contents

  1. Binary search (intuitive)
  2. Binary search
  3. Unrolling recurrences
  4. Merge operation
  5. Merge sort walkthrough
  6. Merge sort
  7. Merge sort analysis
  8. Recurrence diagrams
  9. Common recurrences
  10. method1
  11. g0
  12. help

Binary search (intuitive)

Allow'south re-analyze the runtime for binary search on a sorted assortment, but this time looking at the recursive implementation. The binarySearch method beneath returns the index of the search target or -one if the target is not in the sorted assortment.

                          static              int              binarySearch              (              int              []              sorted              ,              int              target              )              {              return              binarySearch              (              sorted              ,              target              ,              0              ,              sorted              .              length              );              }              static              int              binarySearch              (              int              []              sorted              ,              int              target              ,              int              low              ,              int              high              )              {              if              (              low              >              high              )              {              render              -              1              ;              }              int              mid              =              depression              +              (              loftier              -              depression              )              /              2              ;              if              (              sorted              [              mid              ]              <              target              )              {              render              binarySearch              (              sorted              ,              target              ,              mid              +              one              ,              high              );              }              else              if              (              sorted              [              mid              ]              >              target              )              {              return              binarySearch              (              sorted              ,              target              ,              low              ,              mid              -              1              );              }              else              {              return              mid              ;              }              }                      
What is the best-case order of growth of the runtime?

In the best case, the target is the exact middle item in the sorted array regardless of the length of the array. Since it's not necessary to recurse to either the left or right, the runtime is but constant.

It turns out that the worst-case guild of growth of the runtime for binarySearch is logarithmic with respect to the length of the sorted array. In each recursive call of the loop, half of the remaining elements nether consideration can exist ignored. In other words, the number of recursive calls is given by the answer to the question, "How many times do we need to divide N (length of the sorted array) by 2 until only 1 chemical element remains?" This is the definition of the binary logarithm (logii or merely lg).

Logarithm base
Computer scientists often don't specify the logarithm base. A common assumption is to work in base-two (binary logarithm) since it corresponds to how bits are represented in a calculator. For the purpose of asymptotic analysis, the log base doesn't affect the result because all log bases are within a constant multiplicative factor of each other.

How might nosotros testify that the worst-case lodge of growth of the runtime of binarySearch is in Θ(logDue north)? Nosotros accept a formal, mathematical definition for big-theta notation, so it'south nice to be able to utilise it!

Recurrence relations are recursive functions that model not-recursive work and recursive work.

Recurrence relation for the worst-case runtime of binarySearch
T(N) =T(N/2) +c for Due north > i
T(ane) =d

c represents the constant time spent on non-recursive work, such as comparing low < high, computing mid, and comparing the target with sorted[mid]. T(1) =d represents the base case, which takes a different amount of constant time to compare depression < high and immediately render -1. The time spent on recursive piece of work is modeled past T(N/2) considering a recursive call to binarySearch will examine either the lower one-half or upper half of the remaining Northward items.

Our goal is to rewrite this recurrence relation in a closed-class expression that's compatible with asymptotic annotation definitions. I approach is to unroll the recurrence: plug the recurrence back into itself until the recursion is washed.

  • T(N) =T(N/two) +c
  • T(N) =T(N/4) +c +c
  • T(North) =T(N/viii) +c(three)
  • T(North) =T(N/Northward) +c(logN)
  • T(Due north) =d +c(logN)

Nosotros tin can then apply large-theta note to describe the order of growth of the airtight-form expression for T(N), the worst-case runtime of binarySearch.

Unrolling recurrences

While this course is non focused besides heavily on the mathematics backside solving recurrences, it's useful to have an intuitive agreement of a recurrence relation and be able to compute bones airtight-form solutions. Recognize and employ these two identities to simplify a series.

1 + 2 + 3 + 4 + … is approximately the square of the last term: 1 + 2 + 3 + 4 + ⋯ +N =N(N + one) / 2. For a visualization of this identity, look back at our worst-case asymptotic runtime analysis of dup1.

one + 2 + 4 + 8 + … is 1 less than double the last term: ii0 + twoane + ⋯ + 2 thou  = 2 k + 1 − 1.

WolframAlpha can compute the asymptotic jump for any recurrence relation, e.g. T(N) = T(Northward / 2) + 1. Did you recognize this recurrence every bit binary search? Every bit you lot go more than familiar with recurrences, you'll start to see them more and more often.

For these questions, consider the recurrence relation T(N) =T(N/ii) +cN and T(1) =d.

Question 1

Which of the post-obit variants of binarySearch could take a runtime represented by the recurrence relation?

  • Recursive binarySearch as presented before.
  • Recursive binarySearch but also printing out the value of sorted[mid].
  • Recursive binarySearch only also printing out the range of values sorted[depression] to sorted[high].
  • Recursive binarySearch but as well printing out the entire sorted array.
Explanation

Options A and B are equivalent in terms of the asymptotic bound since adding another abiding-fourth dimension performance to print out the sorted[mid] value won't affect the overall asymptotic assay.

Option C represents a program that does N additional work in each recursive call, where N represents the size of the current subproblem.

Option D represents a program that does N additional piece of work in each recursive call, where N represents the size of the original problem. T(North) describes the runtime for the electric current subproblem of size N, not the original problem! The overall asymptotic runtime bound for this would be Θ(NlogNorth).

Question two

Unroll the recurrence and identify the big-theta asymptotic bound.

  • Θ(i)
  • Θ(logNorth)
  • Θ(Northward)
  • Θ(NorthwardlogN)
Caption
  1. T(N) =T(N/ii) +c**N
  2. T(North) =T(N/four) +c(North/2) +c**Due north
  3. T(N) =T(N/8) +c(N/4) +c(N/ii) +c**N
  4. $T(N) = d + c[N +N/2 +Northward/four + ⋯ + one]
  5. T(Due north) =d +c[twoN − ane] (via identity)
  6. T(Due north) ∈Θ(N)

Merge operation

Merge is an algorithm building-block for merge sort, our next case report for recurrence relations.

Question 1

What is the overall social club of growth for the runtime of merge with respect to North, the total number of items in both of the sorted arrays?

  • Θ(1)
  • Θ(logN)
  • Θ(N)
  • Θ(NlogNorthward)

Merge sort walkthrough

Merge sort

Merge sort is a recursive sorting algorithm that nosotros'll use as a case study of recurrence relations. It relies on the merge operation, which takes 2 sorted arrays and returns a sorted result containing all of the items in both of the given arrays.

Merge sort
  1. If the array is of size 1, return.
  2. Recursively merge sort the left half.
  3. Recursively merge sort the right half.
  4. Merge the 2 sorted halves.
Recurrence relation for the runtime of merge sort
T(N) =T(N/2) +T(North/ii) +c ane N +c 0 for North > one
T(1) =d

Each call to merge sort makes two recursive calls to subproblems of half the size each and then spends linear fourth dimension merging the sorted halves. Unrolling this recurrence is a bit trickier since at that place are two recursive branches. Another approach is to draw a recurrence diagram that represents the recursive work and not-recursive work in the recurrence relation!

Merge Sort

The top layer takes most 64 units of time merging two sorted halves of 32 items each. The second layer too takes near 64 units to time merging iv sorted halves of 16 items each. By identifying the pattern in the recurrence diagram, we can see that each level will take virtually 64 units of time.

Level
All of the nodes at the aforementioned depth (number of edges) from the overall root.

Since the entire runtime of merge sort is represented past this diagram, nosotros can observe the total time spent by multiplying the number of levels in the tree by the fourth dimension spent on each level. Each level divides the input size in half until the base of operations case of 1 item is reached so there are log2 N levels. Each level takes about N time to merge many small arrays. Overall, the order of growth of the runtime for merge sort is in Northward logii North.

Merge sort analysis

Recurrence diagrams

Merge sort is an case of a work-per-level recurrence. We found that each level in the recurrence diagram performed roughly the aforementioned amount of (non-recursive) work. The sum of all of the levels resulted in the full amount of fourth dimension merge sort takes to run, including all recursive piece of work (each node in the diagram) and all of the non-recursive work (the merge performance). 2 big assumptions enabled us to use multiplication as a shortcut to simplify the final event.

  1. What is the (not-recursive) work washed by each node on level i? How many total nodes are on each level i? Supposition i: Each node on level i performs the same amount of work, so we can multiply the work per node by the number of nodes on that level.
  2. What is the full (non-recursive) piece of work washed on level i? How many levels are in the tree? Supposition two: Each level performs the same amount of piece of work, so we can multiply the work per level by the number of levels to go the total runtime of the unabridged recurrence.

Fifty-fifty when these assumptions don't agree, we can nevertheless become dorsum to writing out the sum of the terms instead of using multiplication equally a shortcut. Piece of work-per-node recurrences stand for a category of recurrences that don't meet assumption 2. Consider f3.

                          static              int              f3              (              int              n              )              {              if              (              northward              <=              one              )              return              1              ;              render              f3              (              n              -              1              )              +              f3              (              due north              -              1              );              }                      

Question 1

Requite a recurrence relation for the runtime of f3. Endeavor cartoon out the first couple levels of the recurrence diagram!

Explanation
T(Due north) = 2T(Northward − ane) +c
iiT(N − ane): Two recursive calls to f3. Alternatively, T(N − 1) +T(N − 1).
c: non-recursive work like comparing, plus, and return.
T(1) =d
d: compare and return ane.

f3

Optionally, we tin can solve the recurrence relation directly at this point and find the total runtime for f3 with respect to North. In the questions below, nosotros'll walkthrough this logic from a different direction by relying on the simplifying assumptions to a higher place. You might prefer one approach over the other. Here, we'll simplify c and d and just treat them as i since our asymptotic analysis doesn't care about the difference between constants.

  1. T(N) = twoT(North − 1) + 1
  2. T(North) = 2[iiT(Northward − 2) + 1] + ane
  3. T(N) = 2[2[2T(N − three) + one] + ane] + 1
  4. T(N) = two N − 1 + 2 North − 2 + 2 N − iii + ⋯ + 20
  5. T(N) = 1 + 2 + four + ⋯ + 2 N − 1
  6. T(Northward) = ii N  − 1
  7. T(N) ∈Θ(2 N )

Question 2

What is the (non-recursive) work done by each node on level i?

  • Constant
  • Logarithmic with respect to the size of the current subproblem.
  • Linear with respect to the size of the current subproblem.
Explanation

If we apply our caption from the recurrence relation, the non-recursive work for both T(N) and T(one) are represented by the constants c and d, respectively.

Question 3

How many total nodes are on each level i?

Assume the overall root node is at level 0, its immediate children at level one, and and then along.

  • i
  • i
  • twoi
  • two i
Caption

Each telephone call to f3 creates two more calls to f3! Therefore, on level i, there will be 2 i nodes.

Question 4

Although supposition one is true and we tin can multiply the answers to the in a higher place two questions to get the piece of work-per-level, we'll run into that the work-per-level is non all the same.

Give a airtight-form expression for T(N) as a sum of all of the levels in the recurrence diagram. For simplicity, replace the constants c and d with 1.

Then, apply a mathematical identity to find a elementary big-theta runtime bound.

Caption

Although supposition two doesn't concord, we can still use the sum of successive powers of ii to solve the trouble. This is a work-per-node recurrence analysis because what we've ultimately washed is counted the number of nodes in the recurrence diagram and multiplied it past the (non-recursive) work washed per node. In that location are 2 Northward  − 1 nodes in the diagram and each node performs a constant amount of work.

Mutual recurrences

Here's a list of common recurrences and their simplified big-theta asymptotic bounds.

Single recursion

  • T(N) =T(N/2) + 1 ∈Θ(logN)
  • T(Due north) =T(Northward − 1) + 1 ∈Θ(N)
  • T(North) =T(N/two) +N ∈Θ(North)
  • T(N) =T(N − 1) +Due north ∈Θ(N 2)

Multiple recursion

  • T(N) = 2T(N/2) + 1 ∈Θ(N)
  • T(North) = 2T(North − 1) + 1 ∈Θ(two N )
  • T(N) = twoT(North/2) +Due north ∈Θ(Due northlogNorth)
  • T(N) = twoT(North − 1) +N ∈Θ(2 N ) solved on the Math Stack Substitution

method1

Consider the following method.

                          static              int              method1              (              int              Due north              )              {              if              (              N              <=              1              )              {              return              1              ;              }              else              {              int              a              =              method1              (              N              -              1              );              int              b              =              method1              (              Due north              -              one              );              int              c              =              method1              (              N              -              ane              );              return              a              +              b              +              c              ;              }              }                      

Question 1

Give a recurrence relation that describes the runtime of method1.

Question ii

True/False: If nosotros solved the recurrence diagram, we tin use supposition i in a work-per-level analysis.

Assumption one
Each node on level i performs the same corporeality of work, so we tin can multiply the piece of work per node by the number of nodes on that level.
Caption

Each node contributes the aforementioned corporeality of (non-recursive) piece of work, so we can multiply past the number of nodes in the level.

Question 3

True/False: If we solved the recurrence diagram, we can use supposition ii in a work-per-level analysis.

Assumption 2
Each level performs the same corporeality of piece of work, so we tin multiply the work per level by the number of levels to go the total runtime of the unabridged recurrence.
Caption

Each level contributes a different amount of work, and then we can't multiply the work-per-level by the number of levels.

g0

Consider the following method. Presume k(N) runs in constant time and returns a boolean.

                          static              void              g0              (              int              N              )              {              if              (              N              ==              0              )              render              ;              g0              (              N              /              2              );              if              (              k              (              N              ))              g0              (              Northward              /              ii              );              }                      

Question one

True/False: In the best-case runtime analysis for g0, k(N) always returns simulated.

Explanation

In that location are two factors that affect the runtime of g0: the value of Northward and the return value of k(Due north).

Since we chose Due north as the asymptotic variable, that leaves the value of k(Northward) for instance analysis. If 1000(Due north) e'er returns false, then each telephone call to g0 only makes one more recursive phone call to g0.

Question 2

Identify the best-case order of growth for the runtime of g0 with respect to N.

  • Θ(1)
  • Θ(logN)
  • Θ(Northward)
  • Θ(NlogNorth)
  • Θ(North two
  • Θ(N 2logNorth)
  • Θ(N iii)
Caption

In the best case, m(N) always returns false so each recursive call but creates one more recursive telephone call, so T(N) =T(Northward/two) + 1 ∈Θ(logN).

Question 3

Identify the worst-case order of growth for the runtime of g0 with respect to North.

  • Θ(i)
  • Θ(logN)
  • Θ(Due north)
  • Θ(Due northlogNorth)
  • Θ(North 2
  • Θ(Northward 2logNorthward)
  • Θ(Northward 3)
Explanation

In the worst instance, one thousand(N) always returns true so each recursive call creates two more recursive calls, and then T(N) = 2T(N/2) + 1 ∈Θ(N).

assist

Consider the following method.

                          static              int              assist              (              int              N              )              {              if              (              Due north              <              k              )              {              for              (              int              i              =              0              ;              i              <              N              *              N              *              Due north              ;              i              +=              i              )              Organization              .              out              .              impress              (              "be"              );              render              10              ;              }              else              {              for              (              int              i              =              0              ;              i              <              N              /              2              ;              i              +=              1              )              Organization              .              out              .              print              (              "be"              );              render              ii              *              help              (              N              /              2              );              }              }                      

Question 1

True/False: In the best-case runtime assay for assist, Due north is less than 1000.

Caption

At that place'southward only one cistron that affects the runtime of the programme: the value of N. Since we chose to perform asymptotic analysis with N as the asymptotic variable, North must exist very large: "for all values of Due north greater than North 0."

Information technology's too problematic to hash out case assay for this problem since there was only one factor that can affect the program's runtime. Since we already chose that factor as the asymptotic variable, there are no other factors to vary for best/worst case assay.

Question 2

Give the society of growth for the runtime of help with respect to N.

  • Θ(i)
  • Θ(logN)
  • Θ(North)
  • Θ(NlogN)
  • Θ(N 2
  • Θ(N 2logNorthward)
  • Θ(Northward 3)
  • Θ(2 N )
Explanation

A recurrence relation that describes the runtime of help is T(N) =T(N/2) +Northward.


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Source: https://courses.cs.washington.edu/courses/cse373/21wi/dna-indexing/recurrence-relations/

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